Gameplay in Strike Knight couldn't be simpler: Use your finger to slide a puck across a wooden tabletop toward ten pins. At the far end of the table, lit-up numbers flash just above the pins. These are the points you pick up if you record a strike (knocking down all ten pins in one turn) or a spare (knocking them down in two turns); fail to record either, and you're awarded only a meager amount of points for the pins you do manage to knock down.
The game's scoreboard also features the titular Strike Knight, an animated figure who plays air guitar to celebrate your bowling successes and shakes his head sadly to mark your defeats. He also praises your strikes and mocks your misses, though in a gravelly roar that makes it kind of hard to figure out what the Strike Knight is saying. (I think I've heard him say things like "Impressive" when I've picked up the spare and "Come on" when I've missed pins--it's like being taunted by someone in the Witness Protection Program.)
Strike Knight looks to liven up its basic gameplay with achievements that you can unlock with feats of bowling skill--picking up the seven-ten split, for example, or bowling an entire game without any open frames. The game also features a pass-and-play multiplayer mode, in which up to four players can compete to rack up the highest score. You can't challenge opponents over Wi-Fi or Bluetooth, alas.
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